I mainly hear complaints about blender being a waste on places like Turbosquid, but it doesn't really matter. Right now the best thing to do if you want to look into Blender's modeling speed is to spectate/lurk Blendernation. Blender is currently undergoing a huge transition with Blender 2.5 and Bmesh and a lot of it's…
I wanted to find out if this is possible in Blender. Can one pose each hair curve generated from the mesh by moving the cvs and hand keyframing it ? I have googled this. Couldn't find any concrete info. Also I am wondering if its possible to import these animated curves to ue4. Unfortunately ue4 doesn't support hair from…
Gollum Model Gollum in Blender , Sculpt and paint in blender, retopology Zbrush, Render Cycles. Tutorial-How to make a Gollum in Blender 2.72 : http://skaldy3d.wordpress.com/2014/11/25/gollum-tutorial-how-to-make-a-gollum-in-blender 3D view: https://sketchfab.com/models/6e7e0833dd1543ce8f5ae65684473562 Download full scene:…
I regularly use Blender, Max, and Maya. Between the two I'd say Maya is the most similar to blender. Radial menu is close to the Blender spacebar popups. Like blender, Maya also has a very customizable spaceship-like interface. Maya also does edge based smoothing ( Soft/Hard edges ) like blenders Sharp/Clear edges, while…
So I was finally able to bake my directional light maps in Blender. And the result is really good. But I cannot compare with other software so I compared with Blender Cycles and the first thing I notice is that I lose a lot of contrast. I wonder if it is a known limitation of the RNM or if there is something I can improve…
Does anyone know how to get things out of Maya and into Oblivion? Or hell, what about Blender? I have found a Blender to Oblivion tutorial, just not Maya to blender one... That is the hope...