I'm working on making a new environment piece in UDK and while my progress on it might be slow I would like to get more feedback along the way as I'm working on it. First I have a few reference images and the blockout in MAX viewport with some very crude lighting placement. It's a bit darker than I want it to be in the…
Hey guys, started working on an environment inspired by this photo. I made a base block out Then worked on finishing the rest of the buildings in low poly Baked out some normal's and made a few textures using Substance Designer to get a feel for the scope and detail. I am worried this maybe isn't detailed enough, such as…
I am an independent developer currently making a survival horror game similar in design to classic 90's Resident Evil. (Fixed Camera, Tank Controls, Strict Inventory Management.) I am currently most in need of an artist or artists who can make original designs for some fictional objects that have no real world equivalent,…
This was for my assignment for class at my college Ferris State University (FSU) to make a transport vehicle between 1900-1910. This of course is a high poly. I wouldn't know how to make this low poly. Don't remember there was a term for that.
When I'm pressing on any preset name, I've got this error: "line 1953: setAttr: No object matches name: Brick.color". I found that in line 1951 of the code material take a suffix to its name. I delete + ''_SG" and all works.
"According to Business Week, the average CEO of a major corporation made 42 times the average hourly worker's pay in 1980. By 1990 that had almost doubled to 85 times. In 2000, the average CEO salary reached an unbelievable 531 times that of the average hourly worker. "
After a few months of work its finally time to show off some WIPs of my latest personal project. This is a radio my brother owns and I figured it would be a hell of project to model the entire thing, and quite frankly it is the most challenging thing I ever worked on, both in terms of scope and the level of detail…
Good day today, I'm taking my first steps upload for Diegel. It has decided a very long time, until I for a gun and a design. After many pictures from 1970 and 1980 SCIF FI viewed history. I hope I can convince that with this design I.
i would say its improved far more than motion pictures have in any 10 year jump. beneath the planet of the apes 1970 to say , empire strikes back 1980 sure empire was a vastly better looking and better made film. but nothing compaired to the jump in visuals between q3 and say uncharted2 or crisis