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[UE4] Street Corner - 1900s Toronto Yonge and queen WIP

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Acrlixe vertex
Hey guys, started working on an environment inspired by this photo.



I made a base block out



Then worked on finishing the rest of the buildings in low poly 



Baked out some normal's and made a few textures using Substance Designer to get a feel for the scope and detail.





I am worried this maybe isn't detailed enough, such as should I add more complexity to the models? Do you think I should add the larger sign that sits on top of the building? or all the wires that run across the top of the photo? 

Would love to get some thoughts on how I could improve the piece before I go into fully texturing the assets.
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