I only found Delta transform on Root joint, but i cannot get any children joint prerotations in Blender. Am i missing something? Sorry, iam newbie in Blender.
Thanks for the responses. BTW, I am a Recruiter working with AAA studios around the Pacific NorthWest (US) region. I'm hoping to expand my reach to people who are interested in having a career in gaming (art, design, & dev).
Is it possible to smooth by smoothing groups with the Opensubdiv modifier in 3ds max. I know the third party Turbosmooth_Pro modifier has this option. For OpenSubdiv you seem to have to use crease sets or the crease sets modifier which is cumbersome if you just want to smooth by smoothing groups. Using the Turbosmooth…
I want a shader similar to how Unity outlines what you have selected in orange (only in black). Outlining only the selected object, no background outlining (sobel post-process edge detect), no ugly as sin artifacts when you have complex concave surfaces or hardened edges (normal push/mesh duplicate method). This would be…
Hi guys I was contacted yersterday via email from a guy in charge of an indie project. He asked me if I would be interested in doing some freelance environmental modelling for them. He said the work is paid but it is in the form of royalties after the game is released. I've never found myself in this situation before and…
I am still a noob at modeling so I would love any feedback/opinions on what I can improve if any of you would take the time thanks :smile: I made a chibi and the other is sort of cartoony looking. These aren't rendered https://vimeo.com/252098820
I recently finished this vehicle and posted it on my portfolio. I still feel it could be improved though. So I'm open to critiques and ideas to make it stand out more. More can be seen at:https://www.artstation.com/artwork/Qrxrxl Thanks for any comments!