Hi guys
I was contacted yersterday via email from a guy in charge of an indie project. He asked me if I would be interested in doing some freelance environmental modelling for them. He said the work is paid but it is in the form of royalties after the game is released.
I've never found myself in this situation before and would love some advice from my peers on how to proceed as I get the feeling it would be wise to be cautious at the moment.
cheers
Replies
is it
getting gamedev and teamwork experience?
or
getting assets for portfolio?
or
getting money?
Only you know whether this kind of deal seems profitable for you or not.
if it does then you should get more info in order to see the studio has what it takes to finish this project.
but if it really does interest you, do some research about the project, find out how far along they are, how realiable the rest of the team is, how they intend to make a profit and what share of the "royalties" you'd be getting
If you're looking for freelance work to earn money then I wouldn't go for this, I don't think this kind of thing would count as freelance.
Thanks for the input.