Hello to all. Im the writer on a project called "Eve of Ebon" and we are missing one element to go forward, an animator/rigger. We are in the middle of coding a demo now and we have much of the game's elements up and running. This is an overhead 3D RPG similar to a diablo, were players control powerful villians. We have…
Hi, When I render out my frames in JPG sequence I'm noticing that some frames get blurred. Then after a few frames they turn sharp again. Why is this happening in my render sequence? even with 4.13 it still happens. Does anybody know solution for this?
Hey I was wondering if there are any stipulations in importing rigging from 3DS Max into UDK. Are there specific things I need to do to prep a max scene before I import it into UDK?
I think this two things are actually one the same but am I right? I think skinning means to you aply vertexes to the bone, but I also think to rigging means that too, am I wrong? Also what is rendering?
A few things. Your intro is way too long. I know you`re trying to go for the beat of the music, but its too long. Single title card. dont wait to phase stuff into the shot. show you`re name and contact info, and get to the meat of it. Second, your first 2 rigs, it really isnt showing off what you can do with a rig. It's…
While applying squash/stretch feature to your cartoon rig, which setup do you use ? scaling the bones or translate ? What is the differences or benefits of using one way to another one ?
Does anyone have any resources to some rigged 3d models ready for animation? It does not have to be textured, just some simple figures I can run some test animations on.
I am a 3D Rigging Artist looking for freelance or full-time work. This is my demo reel: https://www.youtube.com/watch?v=JC6fZgDPUqA <br> <i><span class="">Contact me via e-mail : m.hakanytc@gmail.com</span></i>
Word ^, Still a WIP, Been working on this little guy after work. Concept of the Lizard, by the talented Tan ZhiHuiThe environment is, UE4's modified 'Elemental Demo' Currently I'm on my first Animation / Texture pass. Gif (Problems) - Shot the anim. sequence as a 30fps, has to use http://ezgif.com/speed to inc. the speed…