Hello everyone, we are working on a large scale game called House of Demons. In the game you have to survive in a massive mansion filled with demons. The game is open world sandbox and you can craft different gadgets to use against the demons and to survive. I must stress that this is an ambitious project, however it is…
For this assignment we have to create a building using modular assets that snap together. Earlier this year I made a game concept titled Spicy Jam so will be recreating one of the environments (the Subway/underground) for this project. I didn't get to make concept art so got advice to pick an existing train station to base…
First of all, there was no need to open a new thread for this, and secondly, this question simply was not solved by the concept artist. It's up to you, and you have gotten at least two suggestions on how this could look in the other thread. A third would for example be a more gradual approach with the cuts starting thin…
Randomly, all of the sudden since a couple days ago anytime I try to open Quixel it refuses to open, it just opens Photoshop but not Quixel. Why is this happening? Edit:Now it is working...Sometimes it works and sometimes it doesn't, its really weird
Hey people. School applications are closing soon, and I'm looking for some feedback before I finalize mine. Have a look: Piece 1: Piece 2: Piece 3: Piece 4: Piece 5: Does anything look particularly amateurish? What's the weakest piece? Open to all critique and feedback!
@Skamberin: Hey Skam, thanks! Soooo here's the deal with the teeth, I wanted to eventually do the inside of the mouth at which point I would have the teeth as part of that mesh. As an alternative I painted it in and still looks pretty believable (which I can show in a bit) and wouldn't mind even adding 4 polys to add a…
After not using Marmoset in a while, I opened it, updated, but none of my scenes will open. They open, I suppose, but nothing shows. Restarted everything still no dice. Any ideas?
Hey guys, I am facing this weird problem in zbrush. I recently made a model in Maya and imported it to zbrush for further detailing (15 subtools). I detailed it and kept saving the .zpr files in the numbered format after each step (like project01.zpr, project02.zp .... ). I reached upto step 3 and then i started…
Hi all. I've been using GoZ in 4r7 and Max 2015 for quite some time and have recently updated both applications to Zbrush 4R8 P2 and Max 2018. GoZ from Max 2018 to Zbrush works great. Zbrush to Max 2018 not so great. To expand on that, when attempting to GoZ from ZB to Max, it ALWAYS opens a new Max scene (even though I…