The Third Floor London is looking for a VR Technical Artist & Designer. They will help design and create ground breaking immersive, interactive real time visualisation, virtual reality and augmented reality experiences. The ideal candidate will come with extensive Unreal Engine experience. They will work closely alongside…
After a few days of watching tutorials for Substance Designer, I decided to dig in a create my first solo material. Materials are one of the things that I find the hardest to wrap my head around, so any feedback is greatly appreciated!
Hi, just wanted to drop a few of the texture's I have been working on in Substance Designer: More images here: https://www.artstation.com/artist/alexdwilliamson Feedback or crit would be very welcome, as trying to improve my substance work :) Thanks
Quick question on documenting textures from Substance Designer. I can't seem to find a way to get a high res shot of my textures in substance. Saving render or viewport will give me a screenshot, but it comes out low res and unsuitable for a portfolio. Is there anyway or program I can use to get decent documentation on my…
Does anyone know of a forum for game designers that has a good number of professionals involved in the community? So far my searches have turned up mostly blogs and a few forums that are (seemingly) just enthusiasts or full of theory-crafting.
Just wanted to ask all the Substance experts out there if perlin noise flow is achievable in Designer. I have played around with using slope blur to try and achieve this but failed. Was hoping someone can give some advice please.
Hi everyone. Been experimenting with designer baking options. Have some artefacts on a normal map. They are on the boundaries of UV islansd as I understand. Using SD 4.4.0 Just cant figure out how to remove them. Any ideas?
Hello everyone, I just decided to post the updates of my new personnal project here. I'm working with Diffuse only. here's the Design : https://www.artstation.com/artwork/Kr9ko Hope you guys like it, waiting for your feedbacks !
Hello Everyone! Not that age matters but I am a 37-year-old man that has followed the advice of family all my life. You should be a doctor, nurse, lawyer and so on and so on. Through my years I've done everything from customer service to driving semi-trucks across the USA. However, the careers I've had has been nice, my…
Hey guys, I'm taking a level design class this term, and was curious about what kind of things you guys look for in certain types of gameplay. We're using the UT3 engine, so I was leaning towards a Vehicle Capture the Flag or a basic deathmatch. So what elements do you guys like and dislike in those type of game modes?