So i'm fairly new to the whole texture world and after teaching myself a lot of modeling, i need to now start on some texturing. However i've heard about 3D painting apps which are done just right on the model instead of getting the UV and exporting and importing etc. And i'm just wondering if there are any differences…
I am looking for a "pay per model" type of work, I have been doing 3D for about 2 or 3 years and I can make about anything you need, I mainly use blender because of it's ease of use and I was originally introduced to 3D with blender, but I am comfortable with, and have access to 3DS max if it is a requirement. I am looking…
Hey Polycounters, GameHouse is seeking a Senior 3D and Senior 2D Artist for our studio in Alicante Spain. The 3D position is for a character generalist (modeling, rigging, animation) Please see the job postings linked below. Apply there and it will come to me directly. 3D -…
I'm part of a small team building an indie game. It's a 2d game but I'd like to get the main character 3d modelled and 3d printed. If anyone is interested in modelling the character, please let me know (ball park figure please). FYI I'd like the 3d model to be done in zbrush. I plan to use the 3D print plugin and get it…
Hello! My name is Diana. I have been developing in 3d for the last two years with ups and downs. It started with a 3d generalist course then a lot of youtube self-help videos, then tiago klafke's environment course on gumroad, some non-profit projects, some attempts to sell models on sketchfab. So it all lead to portfolio…
Hello, my name is Arthur, a lot of experience in creating visuals for games. Worked in several game companies, currently working in a game company and looking for paid freelance projects. I have a varied experience in creating characters, props and environments. I am able to create an industry standards visual game assets…
I can't get Normal maps that were baked in 3ds Max to display properly in Marmoset Toolbag. Below is a screenshot of 3ds Max Normals in Marmoset Toolbag: If I use Handplane and convert the 3ds Max Normals to Unity Normals they display A LOT better: Is this a known issues? I assume that it has to do with the tangent basis.…
http://www.shacknews.com/onearticle.x/58519 very reliable source with inside knowledge of Duke Nukem Forever developer 3D Realms today told Shacknews that the company has been completely shut down. The closure came about as a result of funding issues, our source explained, with the shut down said to affect both 3D Realms…
Anyone ( know of/ can share ) a directX window/panel plug-in for Maya that supports "active" 3d. yer kung-fu rulez coupon: good for one custom model or script of your choosing. I know it's not everyone's cup of tea... But I have found to support 3d it is best to preview the result in 3d. That involves having to consult the…