Check out the latest preview of Maya with DX 11. The viewport is using a DX11 shader with crackfree displacement. http://area.autodesk.com/blogs/marcel/maya-directx-11-technology-preview
https://syncsketch.com/sketch/150635#198321 Hey everyone! I'm entering the 11 Second Club competition this month so that I can practice acting and lip sync animation. I've already gotten part ways in with my submission, but before I continue with it any further, I was hoping you guys could provide some feedback. My next…
This thread will showcase my works in progress for the 2011 year. This is my first thread here, so please bare with me as I get used to the community. Please, by all means critique the heck out of all my models, textures, and animations. Some projects I'm working on now:
Hi everyone, I tried to make this effect http://eat3d.com/free/udk_esmoke but when I try to put a DepthBiasedAlpha in opacity to make the Smoke disappear if you get closer the whole material just vanish ! I've read it's probably because I'm using DX11 renderer, do you guys know why it's happening & how to solve it? Thanks…
Hey, fellow polycounters! The new Humble Indie Bundle is up--and it's awesome looking. I'm not just saying that because Tower of Guns (that silly indie game I made) is in it either! Ok, maybe I am. But regardless, it's got some cool stuff: The games: OlliOlli Amnesia Machine for Pigs Tower of Guns Shadowgate Returns Risk…
I'll be in Seattle next weekend, the 11th-14th. It's sort of a tradition of mine to come up there around this time every year for the big juggling festival. I'm not sure if any of you have any interested in juggling, but I can honestly say it's worth the price of admission to see Peter Irish's act. The guy can juggle three…
So... really really stuck with this (spend like 60 hours on it already and just blind for what is wrong): I imported a Latern to Crysis with a few simple animations and like three dummy bones for Attachments. The Latern should not do anything special but just be able to use the LAM Flashlight or any Flashlight-Effect at…
Hey guys and gals, We're looking for a highly skilled texture artist with 3+ years experience in AAA and Substance Designer experience to join our team in Novato, CA as Lead Material Artist. You'll be working with me and a few other artists on building a new material pipeline and library for future projects. It's a unique…