Problem:My bullet just bounces off the wall every time I shoot and hit a wall,any fix? My code: using System.Collections;using System.Collections.Generic;using UnityEngine; public class BulletController : MonoBehaviour{ public float moveSpeed, lifeTime; public Rigidbody theRB; // Start is called before the first frame…
Hello there, I recreated an old project I did 2 years ago.It's an abandoned warehouse. I wanted to make an environment where organic and hard surface objects collided. So I thought about making an environment which could fit inside the world of Last of Us The lighting for the scene is inspired by Wesley…
Hey everyone, I'm wondering if there is a way make secondary normals and albedos scale in regard to the scale of the mesh they are applied to. Meaning if I have two of the same rock and I scale one then the secondary maps will stay the same scale to the world. See image. I made two blocks to show what I'm referring to. The…
We are looking for a 3D modeler
who can design and animate a scary creature for $30 USD for an indie game. It is for a
horror map and is basically a creature that crawls along the ground towards
players to jumpscare them. It should be scary and animated in a way where it
looks like it has 4 legs crawling quickly across the…
Hello everyone, Just finished up my personal project and wanted to share it. A little back story for the project is I wanted to make a sort of hub world that would lead to other worlds via doors. I made all the shaders in shaderforge and used skyshop to light everything. I will have more of a scene breakdown soon. Feedback…
Hey! Here is the video of an asset pack i just released: http://youtu.be/KHBmXfSkD-c As you can see in last picture the scene is made a a bunch of smaller modular pieces. Textures are Substances so there is a few option to customize them too. It's not as great as many 3d art i see in this forum but i hope to get better :)…
IMPORTANT UPDATE: Thank you for the responses! I think I have enough now that it's getting difficult to sort though. I will try and respond to everyone who messaged me. As of right now, consider this post closed, but I will update if something changes. Thanks again! Hey all! Game Description I am currently creating a…