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[UNITY] Abandoned Warehouse

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stevenverx polycounter lvl 2
Hello there,

I recreated an old project I did 2 years ago.It's an abandoned warehouse. I wanted to make an environment where organic and hard surface objects collided. So I thought about making an environment which could fit inside the world of Last of Us
The lighting for the scene is inspired by Wesley Mackinder: https://www.artstation.com/artwork/mqJDy

I am curious to hear what you think of my project and how I can improve it!



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