I use my vertical monitor for modeling characters in. Now that I also do environment modeling, I have to switch between the vertical and horizontal for modeling. If you plan on putting any monitor vertical, make sure they're ips monitors so the viewing angle is good on them and won't hurt your eyes.
i think this is where i'm going wrong. every time i smooth group. it seems to basically even out all the vertices. so i can't seem to achieve a sharp edge to make one surface of vertices stand out significantly against another surface of vertices - like the surface at the top of the coffee mug...
Amazing! Thanks Obscura! Is there a way to align uv islands in the 3ds max uv editor by like 45 or 90 degree increments (relaxing tends to rotate the islands and it's hard to get back to horizontal or vertical orientation)? Or is there a way to align the entire island based on a single row of vertices horizontally or…