Thank you very much for your feedback! I'll try to take your feedback and implement it as well as I can to my sculpting. I made the sculpt yesterday afternoon and coupled with some fresh eyes and a lot of helpful feedback can I see a lot of ways to improve my ability to sculpt hands. To answer your questions in order: - I…
I'll reframe your post a bit of what I understood, correct me if I'm off or wrong : " I want a job that actually moves me forward not just a resume filler, but experience I can be proud of and showcase. At the same time, I need fair pay and a stable company, not one that exploits me or might collapse any day. I’m looking…
I am about to start a project; in which I will need to animate also hands and feet. I've tried to do it via keyframes, but the results are not that great, and also it takes forever; so I was wondering if you know any low cost solution to capture hands and feet movements. In "dance type" games, you see often great…
@KartoonHead: I totally agree,that handle is not working well enough,I came to the same conclusion just after I posted here the last reply,to hold the handle as it is for now you'll have to keep you left hand rotated at 135° counterclockwise (if you start with an hand with the palm facing the bottom) wich seems very…
after being roped into helping out some family and having to mix concrete in a bucket with a broken shovel which was rather tough on my wrist and hand i've been left with some hand pain which feels like its originating from the metacarpal bones, its on the level of bruising I would say so im still doing CG and such but in…
Hey fellow polycounters, Just a quick question. I am about to embark on my first ever hand painted textured model. I am new to hand painted textures and have wanted to try them for ages and would like to ask a question about how to attack the model itself. With stuff from WOW and nearly all hand painted models ive seen the…
@ AkiRa: Thank you very much! The cloth in particular was very challenging :D @ Add3r: Thanks! The lantern was done by hand. After 2-3 failed attempts at the beginning I went back analyzing the shape of those lanterns one more time to get it right. I began with a low res sphere, supported the main edges for the "metal…
Hi I'm currently doing a design/research project at uni which involves creating a small diorama. I'm making a house and a well based on a concept I found and use hand painted textures. I'm going to create the same scene twice but one will be textures made purely from Photoshop, and then I will recreate the scene again but…
I've realized that you really shouldn't rely on Baking for Hand-painted stuff because this model looked really good compared to the previous hand-painted models that I've made. model
Open to different work opportunities including: - Freelance projects - Part-time / Temporary contract - Full-time positions You can have a look at my portfolio here:https://www.artstation.com/kasskafziel I work with different software including: Autodesk Maya, Blender, Zbrush, Substance Painter, Unity and Unreal Engine…