so I'm noodling away just making another test model to get used to zbrush, its going ok, although I really need to get some proper anatomy ref.. I check how the full model is looking by pulling back and his left hand is FUBAR . I don't remember doing anything funny that would change the mirroring, I might have masked off…
cotton and wool can probably use the same shader and you can use a mask to separate them. You could even use the same shader for fabrics and rubber if you dont need photorealism. Are you asking how to assign materials to a model?
Welcome to Polycount! A good way to learn how to model complex shapes is to give it a try, and post your attempt, like Fabi_G suggested. Then people are more likely to suggest ideas how to improve what you have. For example see How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before…
I can do it for any number of masks - but I had real issues setting it up to also drawn an outline around the masked areas (i.e not an outline around each mask, but around the area that is masked). That's not that useful really, since you want to affect actors in the world other than the one you're using (also, IIRC those…
Thanks for the reply. Hmm, Is that a little confusing? I can see some confusion happening there, especially after watch Blair Armitage's video, at least for me, although eventually i figured it out. Its just that Blair kept selecting the masks and frequently adjusting the "reflectance" value in gloss and spec and due to…
Amplify Color is one of the leading choices for accurate and high performing Industry Level Color Grading. Extremely easy to use and to integrate in your project, no coding required. An efficient color grading extension comparable to industry standards used in VFX and Film, future proof and high-performing even on mobile…
I have multiple subtools consisting of a human head, mask parts and strap parts. I started detailing the mask first and needed to use UNIFY as it was giving me issues. I kept working on it, not really thinking about it. Now I'm wondering how to get the small tiny head in the distance along with the straps to the mask? or…
Hello again Polycount, Recently I've been doing some Hotline Miami stuff on and off. It started as just a thing to prove to a freelance client how a modular character set might work but that fell apart and I started down the dark road that's only going to end with me having created every mask and weapon in the game. So…
if you are using the procedural foliage spawners and interested in a faster workflow that doesn't require waiting for the spawners to think, it is possible to limit foliage placement per type using texture mask. You can create those in terrain gen software like world machine, world creator, etc (assuming you are using…
Just had this problem today at work. Was going to ask for help but found out you could mask in retopo... The only problem is now there is no way that I know of to know which points are not connected anymore. So i basically had to clean everything...