lol hi im new. I've been lurking this site when the TF2 artpass contest started. i enjoy reading about other people's 3d art (yes, im spying on you gentlemen.) Ive been modeling for over 3 months (maybe more i can't remember when i started) well i wanted to post a model ive done recently. the only reason i've been making…
Hello everyone I'm very new to udk My first problem (using the November 2012 UDK Beta) is that after I load Necropolis, I can't select static meshes in certain viewports (unlit, lit, detailed lighting) 1: Can't select static meshes - when I click to select a (pillar) it selects a giant cylinder that's surrounding the map…
Hello guys, I'm workin on some rare Ardennes December 1944 pattern, here is the references: 1) Source:http://www.thefewgoodmen.com/thefgmforum/threads/pics-tiger-ii-camouflage-patterns.4700/ 2) Source: http://ftr.wot-news.com/2015/02/24/german-camouflage-and-tactical-markings-part-i-by-agarestretiak/ The colors seems to…
It seems that your approach to trying things is flawed. Right now, your process appears to be going something like this: 1) Think of something to attempt. 2) Attempt it. 3) Show the results to others to see if you've succeeded. 4a) If they like it and tell you how great you are, go to step 5. 4b) If they don't like it and…
Hey Everyone! Kicking off my thread for this course! Ill do my best to explain everything as thoroughly as possible as I go. Im also combining this into one fat PDF which Ill upload at the end of the course. Ill try to give reasons on why Im choosing what Im choosing, or why Im doing something a specific way. Ill…
UI ARTIST REALTIME WORLDS creators of the no.1 hit game CRACKDOWN, are looking for a UI Artist to join the art team on their latest, cutting-edge, AAA project - APB. This role will focus specifically on the design and creation of User Interface graphics, helping to create a modern and innovative interactive experience.…
Introduction In response to this thread: [url="https://"]Rigging in Maya: Recursive Constraints and FBIK[/url] I've written up some of my notes from my Maya rigging class to see if they help anyone. Instead of waiting to post them all at once I'll post them as I write them up. I'm also going to ask my professor if posting…
Starboard Games LLC is an indie gaming studio comprised of highly professional and friendly people. We are looking for talented and dedicated artists and programmers to join us on our projects. You may find out more about us at: http://starboardgamesllc.com/ If you are looking for a fun-loving team with mature, respectful…
Starboard Games is looking for talented and dedicated Artists to join us on our exciting project, INT. You may find out more about us at: 'starboardgamesllc.com 'and 'www.int-game.net'. We are a highly professional and friendly Indie team developer, well suited to people looking for a fun-loving environment with mature,…
Hello, I'm Co-Owner of an indie studio and we're set to launch our alpha test in 3 weeks. Our current animator isn't cutting it and we're in need of an experienced first person weapons animator. We are working with UE4 and already have both weapon and arm rigs. All we need from you are nice lookin animations on a tight…