One thing I keep seeing up with this piece is that the functions are kind of iffy...why the double jaws...its better if you also tell us what the demon really is before you keep adding on to it. From this piece it looks like you're going for a more dead decayed state on the skin...in that case some more hints of gangrene…
hey there, you don't necessarily need to start from the wrist joint to add the fingers. you can just make the finger joints, then parent them to the wrist. As for your other problem of it blowing up big, the attribute is called radius and you'll find it on all joints. you can set it in the channel box or the attribute…
Hello Guys, i'm on the sculpt of a concept from Alberto Camara, " red head " for my portfolio , and i would like if possible to have some feedback. i'm struggling with hair too. Hair are not finished but i wonder if i'm on the good direction. thank you for your advice :) here is the concept, this one is my main conept and…
The easiest place to start character rigging in Maya would be Youtube. There's many many free tutorials https://www.youtube.com/results?search_query=character+rigging+in+Maya If i were you, i would spend a few days and do ALL of the free Youtube videos and then look at Gnomon 3d workshop for Maya character rigging…
Whole Body Ok, I've gone and mapped him. Map There's quite a few unused areas, which I don't like, but aside from making some small part ridiculously huge, I'm not sure how else I can arrage everything to fill them. The wing is kind of an odd shape that takes up a lot of space. I tried using the uvHelp, but that just made…
This is looking pretty cool. The shot overall feels a little too busy. Its hard to find a place for the eye to rest beyond the buildings on the top right. The harsh lighting on vegetation is probably a big part of that. There is a whole lot of contrast in the grass and the leaves, lot of lights and darks that look really…
Hello everyone First time poster here on this Forum :) I am currently making a miniature model of a german barracks from World war 2. I have so far made the Buildings and Placed them in their correct position. This is how it looks in Sketchfab:…
So i am working on an 3d environment. this is my second 3d environment ever created so I am still a pretty big noobie to this type of thing. Any critiques or advice would be greatly appreciated. My plan is to build the environment to be supported by a current gen game engine. so moving right along. here is the latest build…
Hey Everyone, I'm a recent graduate, and have been working on this scene for about two months now. The goal is to have a big old west town like the upcoming Red Dead. The scene is still a long ways to go, as textures are first pass, and many more props and nature need to be added. Unfortunately, still cant figure out how…
I am working on a script to generate modular rig segments such as IK/FK chains and other such controls to drive a result skeleton. After creating a rig segment, the user can then take those controls and add space-switching parents to them to make that part of the rig constrained to whatever parents the user wants. The…