I'm redoing her now that I use edit poly. The model is currently 2811 polys. And the obligatory GI shot I'm looking for anatomy and construction crits. Thanks!
I threw out the first build of the character and started on a new one. It went about three times as fast as last time. I think that means I'm learning!
Hey all. Doing a combo of modeling improvement and PBR learning. So far just the high poly is done. Let me know what ya'll think! Concept by: zhang pengzhen (check out his spectacular stuff here)
Why is there no way to delete animation sets or "actions" that are imported using the Import From Model button in Marmoset. The general workflow looks like this: Import the model (in this case character) and the rig with only the rest pose, then use the Import From Model button to import another fbx with only the rig and…
Worked on this character while taking a workshop with Pierre Benjamin. Based off of Terry Wei's concept: https://www.artstation.com/artwork/lPn3Y My Artstation: https://www.artstation.com/calixel