It now doesn't crash when I open 3rd instance of the program and try to open a scene there (big one for me). Other than that, edges/verts of faces that are almost parallel with line of sight still cannot be selected when in perspective/camera view and it still crashes every once in a while.
Just installed yesterday and had a few weird issues. Mainly display trouble so might have to test a few different nvidia drivers. What problems are you having?
@musashidan - I've been having issues where if I undo a bunch of times the mesh gets all screwed up and wonky, sometimes on a completely different object in the scene instead of the one I'm working on. I sorta doubt it's got something to do with the so but wondering if anyone else has this problem. I've taken to doing this incremental saves but hate the waste of space.
Fixxes the snapping bugs. And so far it's been relatively stable. I've had it crash a couple of times but no more than 2012,13,14,15,16 ever did. The UV editor is more stable than 15 and 16 for sure.
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