Odow is right, you should learn one topic at a time. Mapping, unwrapping, painting in 3d painting in 2d etc. are different workflows. A common and good start to (stylized) painting is the famous barrel and box scene, just create and paint a simple barrel or box ;-) Here are some examples/tutorials considering stylized…
Hello again, been all around the web and didn't find and adequate explanation or hint as to how to achieve this soooo.. here i am, hope I'm not asking something absurdly simple here but here's the problem i have. How does one get those nice and sharp looking edges when sculpting wood ( be it plank or unprocessed raw ) I…
Hey guys! I've been working on this new sci-fi interior so I wanted to document my progress on this thread. I think this style/genre is one of the pieces missing from my portfolio so I'm excited to be working on this addition. I plan to pull interesting elements from multiple concepts as well as some ideas of my own.…
Thanks man! I generally just bake normals with default transfer maps in Maya, though I may be re-casting the snowmobile in Turtle with more hard edges for a better result when I bring it into source. Sometimes I use Max, depending on the engine it's for, or if I can get away with it something like xNormal works fine. I…
Hello guys. I have these hair cards uv mapped and set up and I was wondering if there is a way to quickly overlap them so I will not do it by hand. I understand that there is a tool in maya called "Fit UV's", but I can't find it (and I really looked). Thanks in advance.
Edit: I realize that I may have posted this in the wrong forum section - if a moderator sees this I believe it should be moved to 3D art showcase and critiques Hey guys, I am new here to polycount. I was wondering if I could get some critiques on some scifi textures that I have made using Fusion 360 and Substance Painter.…
The only reason to buy a computer from a major manufacturer is for the warranty. After a year of working for a well known computer company that is what i've come to realize. That idea has probably been enhanced by the fact that I've been burned in the past by major manufacturers. All i can say is do not buy Alienware,…
(OT: I love it when the server has a brief seizure and you lose the whole post you wrote -_-) Hey guys. I posted a few months ago about working on a character. Unfortunately the project didn't work out and I'm still struggling with this. I went about trying to unwrap this simple astronaut character in a way that 90% of…
Hello, thanks for taking the time to read my post! My name is Andy Southern and I am a 3d modeler and texture artist with over 8 years experience working with Blender 3d and 3ds Max. Below is a link to some of my recent work and more can be provided upon request! I am looking for freelance or part time work as a 3d…
Hi guys, i'm having major issues with my practice model (http://imageshack.us/photo/my-images/225/85205814.jpg/) and at present no clue at all what else to do about. Hope somebody can really help 1. aluminum frame How can i build this frame without getting any bump? I've tried as far as i can go to manage all supporting…