Hey guys!
I've been working on this new sci-fi interior so I wanted to document my progress on this thread. I think this style/genre is one of the pieces missing from my portfolio so I'm excited to be working on this addition. I plan to pull interesting elements from multiple concepts as well as some ideas of my own. Comments and critiques are welcomed as always.
The vast majority of the set pieces on this will be modular, allowing for a little more flexibility and reuse with a few unique meshes here and there. I haven't set a triangle budget for this but I do anticipate quite a bit of optimization and normal map transfer to low poly. Marmoset is what I'm using for the final renders but I may also throw this into UE4 when it's done depending on how well it turn out.
Here are some of the images from my mood board:

Quick and dirty progress shot:

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