I am currently using Autodesk Maya 2013 for my modeling program. Also I have been using the RoadKill Plugin to unwrap my UVs and you suggested that I use a displacement map or Alpha Map for my chains, blades on the chainsaw, and perhaps my spokes on the bike?
Just saw this. It's Flash based but maybe somebody can pick up something useful from their experience. http://www.iggyzuk.com/ March 13, 2013 entry. [ame=" https://www.youtube.com/watch?v=vUvfKtt7m0k&"]Deadly 30 Trailer, New PC Game (OUT NOW!!) - YouTube[/ame]
Apparently Ubisoft accounts have been compromised. http://www.joystiq.com/2013/07/02/ubisoft-hacked/ To make things worse, there's a clever phishing email going around asking folks to click the link to change their password. IT at the office said this email is bad news, so I'm just spreading the word. Do NOT click the…
www.huffingtonpost.com/2013/04/19/anonymous-blackout-cispa_n_3116509.html http://www.businessinsider.com/cispa-is-a-major-threat-period-2012-4 Anyone else planning on partaking in the blackout? Made a little quick index.html if anyone wants to save themselves the time. Upvote the reddit page while you're at it…
Maya 2013 is giving me an error when I try to load a HDR cube map saved as .dds float32 RGBA. Googling found some info on the Maya 2014 docs that seems to hint that 16 or 32 bit array(like a cubemap) textures are not supported. Surly I'm crazy and am just missing something?
Oddworld: Abe’s Oddysee, built from the ground up with brand new next-gen technology for the PS4 http://www.oddworld.com/2013/11/oddworld-new-n-tasty-story-trailer-1/ [ame=" https://www.youtube.com/watch?v=JqhnM-rrBng"]Oddworld: New 'n' Tasty ? Teaser Trailer - YouTube[/ame]
Hey guys, I decided to start a master thread of sorts to dump all my work in for crits, comments and such! Latest Work![2/22/2013] Crits and comments are always welcome! Thanks! PS. I cleaned up this first post and removed some guns so it can be used to show just my latest updates!
Hi everyone. I needed to reinstall my pc lately and haven't been able to use Xoliul Shader afterwards. I'm getting the following error when I'm trying to import a texture Image Here Oh yes, I'm using 3Ds Max 2013 and the installation from Xoliul Shader went without a problem.
What do we think of this? Pretty cool tech but I don't see it replacing any of the tools we use today. Not now anyways. [ame=" https://www.youtube.com/watch?v=Oie1ZXWceqM"]3-Sweep: Extracting Editable Objects from a Single Photo, SIGGRAPH ASIA 2013 - YouTube[/ame]
Hey all, So here's the fruit of my (on-and-off) labor since winter. Made with Maya 2013. Though not as great as some of the stuff that I've seen on this site, it's definitely something I feel accomplished about. Learned a helluva lot, and it makes me want to try harder for the next one! Also, a critique/opinion would be…