Hey guys me and my wife have been working on a modular Dungeon Scene in Unity 5 to learn more about the Engine. We would love to get some feedback and wrack the the hive minds brain ! The plan was to create a VR environment to showcase are work in VR, we have tested with the cardboard but due to the weight of the project…
Hi, my name is Ted Morente. I'm new to PolyCount.com and I'm hear because I am inspired by a lot of artists that post on this website. So please, critique my work and give me some suggestions because I'd like to be a better artist. This is Lapu Lapu. I worked on this character and his assets on and off between personal and…
FINAL TURNAROUND: (Modelsheets coming soon) [ame=" https://www.youtube.com/watch?v=ex8hjUF0Jlo"]Maltair Turntable in Unity - YouTube[/ame] I've been doodling this wandering ranger/warrior type character for the last month or so and I think I've finally settled on a design. I'll post progress here to help me stay on track,…
I know this is mostly a 3D focused forum, but some chaps and I just completed this stupid animation and I'd thought I'd pimp it: X-Treme Holiday Super Friends Episode 2: Buy Another Day Part 1 Dr. Scrooge has developed an advanced technological wonder called the Propagando. Its a massive mech-warrior style machine with…
Hi, I've been developing Emberheart for 1 year and 3 months now, and in the last 3 months I finally got round to leaving programming aside to work on some art for the game. I think the overall artstyle is pretty good, but it's mainly the level design and things like fog and lighting that I could use feedback and tips on.…
littleclaude Thank you! To keep thread alive I want to share, some unused ideas. So, Chainperator is a super badass space gladiator/tyrant and at some point I really wanted to add him a helmet with two states: brand new and damaged, cut near the eye. I spend a week of a free time and did a few rough concepts of it. But…
Hey @Brian "Panda" Choi If I have to give you practice advice then get a skin scan add bunch of filters in photoshop till you can actually see the pores and their direction and either learn them or use as map [example below About material/tutorials : I know of this one David Frylund Otzen VFX Modelling - Head displacement…
1. What I'm telling is: the "lore" should be done before the set happens. You can show You can show tusk as a warrior, but you need to show the "theme" that you are looking for. Like there is a hunter tusk, a viking tusk and there's a oriental traveler tusk. They sure don't need much description because the set has a good…
jeeps, haven't been here in a while :poly122: A lot of these are updated from previous versions but I wanted to share. For my next sort of on-going thingy I've decided to merge my Cosmosis and Monkey vs Dino stuff into my Barnaby York emporium for a sort of grand sci-fi comic mash of stuffs. So the general idea is that…
So in case you guys aren't up to date, there's an apocalypse to cancel. [ame=" https://www.youtube.com/watch?v=C5fyl7AzU68"]Pacific Rim - Official Trailer #4 (HD) Guillermo Del Toro - YouTube[/ame] Spoilerish stuff like Jaegers featurette: [ame="https://www.youtube.com/watch?v=pn0MenBcz_s"]Pacific Rim - "Jaegers: Mech…