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Emberheart - Hack n Slash game - Looking for feedback on artstyle and gameplay mechanics

StellarBE
polycounter lvl 6
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StellarBE polycounter lvl 6
Hi,

I've been developing Emberheart for 1 year and 3 months now, and in the last 3 months I finally got round to leaving programming aside to work on some art for the game.

 I think the overall artstyle is pretty good, but it's mainly the level design and things like fog and lighting that I could use feedback and tips on.

Also ideas and feedback on gameplay systems would be nice :) It's always nice to get ideas from possible players and other developers ^^

Check my youtube video of Warrior gameplay and my blog post for more screenshots about a cave and swamp environment!

http://www.rebelcampgames.blogspot.be

https://www.youtube.com/watch?v=KYcdXJ0lq0w

thanks for your time!

Regards,

Stefan "StellarBE"
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