Hey Guys, I've been using Maya at work for the last couple of years and have decided to start toying around with Max again at home. If you have an object on some strange angle and it has lost its transforms/Xforms, what is the fastest way to recover the correct pivot alignment permanently? I can quickly setup a working…
http://www.hendowski.com So I know it's not a lot right now with models, but I was more looking for critique on the actual construction of the website. Is it aesthetically pleasing? Does it completely suck? If you were hiring, would the layout just be so hideous and hard to navigate you'd want to kill yourself? Any and all…
I'm creating a road profile from a spline and need to connect the vertices at each curve. There are tons of curves in the model and it takes forever to connect them one by one. Is there a better way to connect all vertices in a curve at once? When I select all vertices in a curve and hit connect they don't connect cleanly.…
yeah set up good smooth groups or leave it off. instead of multiple lights/one big bright light like it looks you have set try setting the self illumination around 75% to make a good wireframe render duplicate your model, add a Push or similar modifer and set it to .01 or so and set the material for it to wire(and color to…
The USD Team at Autodesk is happy to announce the releases of USD for Maya 0.32 and USD for 3ds Max 0.11. USD for Maya 0.32 comes bundled with Maya 2026.1 and is now available on Github . USD for Max 0.11 is bundled with 3ds Max 2026.1 and is also available on Github as well. USD for Maya Key Highlights Animation…
Is there a way to use the time of day features for lighting without using the timeline? For example, I just want the timeline to stay in one place and start fresh without all the keyframes already added.
great start. looks like you are paying attention to the important stuff like the underlying bone structure. Thats like, 99% of the work, just seeing and knowing whats there. The rest just comes from iterating. I think it's best to make many sculpts as a beginner, rather than trying to make one grand masterpiece. Both…
Hi! I'm making a vending machine throw out random drinks with physics simulation. But the engine have too many glitches react with the character so I want to either be able to turn off simulation or destory the objects. So far I can't plug the variable array into Lifespan or Destroy node. Would anyone know any solution or…