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How to set simulate physics off in blueprint in UE4?

Hi! I'm making a vending machine throw out random drinks with physics simulation. But the engine have too many glitches react with the character so I want to either be able to turn off simulation or destory the objects. So far I can't plug the variable array into Lifespan or Destroy node.
Would anyone know any solution or idea for this?
Thanks a lot! 

(人´∀`*)


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