Really cool contest. Figured I should try and have some fun. :) Here's what I've gotten so far. The idea for the move is to be like Grags' Ultimate but have the player move there instead of a projectile. Gave him some claws because it helps with the burrowing? I guess... ~ Current WIP ~ Next Step is to get rid of the rig…
I'm trying to make a sword that can extend out to be a whip, and I'm having issues getting the rope bits of it to work properly. I don't have a lot of experience rigging so I'm pretty sure I'm doing something wrong here. Here's a picture of what it looks like right now when it's extended. In this picture I've bound the…
[ame] http://www.youtube.com/watch?v=Pyhf3JmODHE[/ame] Interesting. Falls apart in some spots (opening mouth, close up on eye) but still pretty impressive.
Good Evening All, Well it's been a very long time since I was here, I think it was last back in the old RTCW/UT days :) great to see it's still going strong. Anyway, I am in need of a little assistance if you folks don't mind, I've posted in the UE4 forums and just being blanked which I find strange in this Social era were…
Ugh, unfortunately the bullshit detector was right. :( https://www.cgtrader.com/3d-models/vehicle/industrial-vehicle/komatsu-fh50-dirty Sure, you'll get a portfolio finished in record time, but then someone hires you to model something, and you can't find it online already... what happens then? They'll see through your…
For rigging, I was a bit lost at first. I had many questions, like: "Do I need to make my clothing parametric to fit onto a Metahuman?" "Do I just use the MH rig?" This would obviously involve a lot of work since I had created my clothing in an A pose that was different from the Metahuman one. I'm not sure how, but I…