A very impressive rig! This guy has done some similar stuff in the past.
The term gets misused a lot these days but for me this falls right in the "uncanny valley".
besides the character looking ugly as sin and the pores looking so prominent it could be misread for a burn injury it looks and moves absolutely stunning
I can barely tell due to the fact its a youTube video, but it also looks like he took into account the fact that the eyes don't start rotating about their axii in the eyesocket until the head reaches a certain point of side to side rotation as well. But yeah, the materials and modeling were the few things that detracted from this. I was quite splendidly happy with this though...
inside of the mouth definitely was too bright/skin-shader could do with improvements. very awesome overall - feels very alive to me, tho not necessarily entirely human. don't forget this is work done by one guy for his short: already ahead of what certain character art departments in the movie industry came up with not too long ago - imo.
i like that it doesn't have the usual "barbie & ken" look of all CG humans. not an orc or spacemarine either, get's my vote!
Yeah, this is really awesome stuff. Showed it to a couple of people in the office today, and they pretty much had the same reaction that I had, which was, "bloody hell!"
But yeah, there were a couple of things there, as mentioned above, that didn't look all that awesome.
That is disturbingly good. Missed the pupil dilation though with the eyes staying closed so long. Nostrils were kinda funny...pores...lighting of inner mouth (as discussed). Nitpicky stuff considering how good it is. Hair looked cool. Guy was not too handsome. Thanks for sharing.
I caught myself thinking it was real for a moment, and it occured to me how rattling it would've been if, two seconds before the end of the video, the rig had turned inside out on itself. You know, like what your Biped does at 3am during crunch just because Autodesk hates you. It could've been like those little internet "GOTCHA!" jokes that get me every single time, where your eye gets comfortable watching the peaceful pastoral scene for ten seconds before the shrieking zombie pops out and makes you cry in front of all your friends.
Christ, that animation really sold me a few times, amazing!
The bestest little touch is the eyes!!! How at certain movements he actually flicks a look at the camera and back again, kinda freaked me out.
I'm curious to see his methods, as I suspect much of this may be emulating recorded material. Many people would say 'whatever gets the job done' my point is that you can't just record everything and then animate over the top.
If I'm wrong (and I admit that I may very well be! In fact I hope I am), this is really impressive, though.
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It only bugs me that his inner mouth looks self illuminated.
The term gets misused a lot these days but for me this falls right in the "uncanny valley".
besides the character looking ugly as sin and the pores looking so prominent it could be misread for a burn injury it looks and moves absolutely stunning
Managed to make me feel creepy.
Biggest thing that bugged me was lighting. Anyone else think the inside of the mouth was too bright, washed out?
...I would like to see the complainers do better.
i like that it doesn't have the usual "barbie & ken" look of all CG humans. not an orc or spacemarine either, get's my vote!
But yeah, there were a couple of things there, as mentioned above, that didn't look all that awesome.
You're not one of those "if you can't do better yourself, you have no right to complain," people, are you? :P
I don't think so, I just had a moment of "being annoyed by petty-critic, syndrome".
Those people should wear t-shirts that say "I bitch for a living"...I will wear 1 too since I am complaining about their complaints. :P
P.S. if you take this too seriously, get ur head checked yo!
I caught myself thinking it was real for a moment, and it occured to me how rattling it would've been if, two seconds before the end of the video, the rig had turned inside out on itself. You know, like what your Biped does at 3am during crunch just because Autodesk hates you. It could've been like those little internet "GOTCHA!" jokes that get me every single time, where your eye gets comfortable watching the peaceful pastoral scene for ten seconds before the shrieking zombie pops out and makes you cry in front of all your friends.
The bestest little touch is the eyes!!! How at certain movements he actually flicks a look at the camera and back again, kinda freaked me out.
Im intrigued as to how "realtime" his rig is?
If I'm wrong (and I admit that I may very well be! In fact I hope I am), this is really impressive, though.