Gotta agree with Mik2121! :) Also, if possible, I'd like to see some different kind of hard-surfaces: for the moment, we did "mechanical" hard-surface. What about "electronic" hard-surface? For example:
depends if you need the edge to look soft or hard. https://polycount.com/discussion/107196/youre-making-me-hard-making-sense-of-hard-edges-uvs-normal-maps-and-vertex-counts#latest
Hey guys, I`m wondering if there is a quick and easy way to display hard edges on my mesh in 3d Studio Max. Here is a screenshot from Maya to explain what I`m looking for. Top object, hard edges in purple. Bottom object, all edges. I`m looking for a way to toggle between these two modes in max or just a way to display the…
Thought I'd see what peoples methods are for this. When adding hard edges to sub-d hard edge models I'll usually do them at the end or I'll do them as I go along. If I do them at the end then I cannot see what my model looks like smoothed as I go along. In theory the best way is to place the hard edges on a editable poly…
Hi! I'm Bogdan Neguriță, I'm a 3D Artist specializing in Prop/Hard Surface as well as creating Environments for games. I'm looking for full-time, part-time or contract work. Portfolio: https://www.artstation.com/neguritab Linkedin: https://www.linkedin.com/in/neguritab/ e-mail: neguritab@gmail.com