In theory and practice this is good but if ones is starting out and building client list and experience there`s the real risk of pricing youself out and losing what could be long term projects from people who`ll take low budget jobs. Might as well commit to getting yourself a full-time staff job. Getting multi-month gigs…
[ame="https://www.amazon.com/ASUS-Slate-EP121-1A010M-12-1-Inch-Tablet/dp/B004HKIIFI"]Is it too good to be true? That's what I want to know.[/ame] I've wanted a slate PC since the dawn of time (incidentally time only started a few years ago ;) ) but they've never seemed that great. The ipad resparked my interest in tablets,…
[ QUOTE ] and I will probably rent some.. I hate renting.. most of these are insta-buy for me though. [/ QUOTE ] Hate renting? Why? I either beat or get tired of most games in that two week window anyway...I really only buy games I think I'm gonna play through more than once, are good multiplayer, or require a much longer…
After i wasnt able to Finish Kula for technical reasons (crashes) i decided to go ahead and work on the environmental piece. I think i am going to focus more on evironments and focus towards that as a career goal instead of trying to do everything. Heres a stage i have been working on , i used a lot of reference from my…
You or the client usually creates some time estimates to which you have to stick to, prior to signing the contract, this is the planning phase, like, this asset here should take no more than X hours (buffer included). If you're late because you couldn't finish in time or if you're late because the client makes you change…
@Kanni3d thanks so much, I plan to keep this thread updated with my weekly development on the art. I was asked by Substance on Twitter to share my workflow process as I am using a low poly base mesh and only using Substance painter to achieve the final results. So, here is the breakdown of my process: 1. PREPARATION: All…
Hello, everyone I haven't been posting my work in a while and I figured now would be the time. Here are some of the characters I've been working on since the summer of 2011. I used Xoliul's excellent shader for these two. Hope you like them. The first one is my entry to cgfeedback's mass effect contest which I never…
Hey everyone! 👋 I’m excited to share my latest 3D environment – The Infernal Gate. This project was inspired by ancient fortress ruins, combined with lava flows and atmospheric lighting. My main goal was to create a strong sense of scale and history while making sure every detail tells a story. I’d love to hear your…
So far I've posted my opinion of the benefit of Steam, and my gratitude towards Valve's attention to the mod community. I don't have HL2, and even tho I've been waiting forever with big plans for it, I may not get it til after New Years. BUT...my first impression of most of the gamers trying to play HL2 is that they are a…
Hello! Contract/Project based 3D Voxel Artist. Looking to do some side work to get computer parts for a new PC build. Current computer will probably only last about one more year, need to start now. Available to create on long term projects if weekly hours are limited. Payment: Computer Components! (Need Parts for new…