miauu's Get External .MAX File Properties & Thumbnails Generator allows you to: * get the file properties of any .max file and see its thumbnail without opening that file * extract and save thumbnails of desired .max files without opening them https://www.youtube.com/watch?v=4mP00Xdj1Hs You can download the script from…
Gigapixel Gigapixel is only upscaling. so from 2k he get 4k photo for the source for scans that's all. Not to be overly jumpy on anything AI. But i get that people see AI and associate zero value to it
Hi everyone!! This week I’ve been working on a solid blockout of the backpack to get the hard-surface parts right and establish a good foundation for the more organic parts. That way, I can transfer them to ZBrush confident that the proportions are correct. There’s still work to be done in ZBrush, but here’s a sneak peek…
Hey! It's awesome that you're learning to do 3D, but learning the software is maybe about 10-20% of the adventure. What needs to be developed now is the ability to problem solve and it's honestly where I think a lot of us get long-term satisfaction from. You're rarely ever going to get things right on the first go, even as…
Hey, in order to have a semi-complete texturing skillset, I really wantto learn a bit more about cube maps. I seem to understand the theory artwise, and I have a pretty firm idea of how to use a mask for one on a texture and make it look good, but I have no idea where to get or how to make a cubemap in the first place. I…
Steam version is non-transferable, as it falls under the software subscription version. I am looking for something compatible with the 'Directive 2009/24/EC Article 4(2) Case C-128/11 UsedSoft vs Oracle' if interested in the legal details. EU only, I know that it does not apply to any other location, but for my usage that…
I'm a student trying to improve an ostrich rig that I'll be using in an upcoming creature animation course. The neck currently feels very difficult to pose and animate. In the attached screen recording, you can see the behavior I'm struggling with. The controls technically work, but getting clean neck poses requires…
I've been getting back into texture work and am always interested in reading ANYTHING about HALO art. Even this old stuff! :) I noticed one of the screenshots, https://s3-us-west-2.amazonaws.com/polycount/halo4/m80a.jpg REALLY reminded me of DOOM 3 and I checked and sure enough Kenneth Scott was a senior art director on…
@dlver Fantastic question lol. One of my biggest challenges with this project is focus. I am a little all over the place. Honestly this should be broken into 2 different posts cause I do like where the forest exterior stuff is going. But yes the original idea with the tree cave is still the goal. So i understand the…