Hello. I finished this tutorial https://www.youtube.com/playlist?list=PLnKw1txyYzRlxh1-BT4CifPXC5TBg2vUd and I fully rigged my character but one thing is wrong. I cannot rotate my hands using IK controllers. I can move them but not rotate. I checked these tutorials files and in them tutorial character can roatate hand…
Hello guys, i am a 3d artist, i can draw decently with a pencil but i am struggling with coming up the exact details of things. I find it easier doing subtractive sketching in photoshop and making silhouettes but apart from some major big shapes, i cannot visualize the rest. Trying to blockout stuff in 3d will only…
Some employers are asking potential employees for online identities at social sites or forums before hiring. The idea supposedly being to rule out any person that they feel will be detrimental. First, I would point out, there is no proof psychologically that there is a direct correlation between how a person acts on and…
A new render with updated textures on the canon. After learning a bunch in substance I decided to redo all of the textures again starting with the main canon. Any feedback on the materials would be greatly appreciated.
But without the arrow like design your firepower to the front or back is nearly not existent. Your design is more like a old galleon and not a modern ship. It doestn matter how much cannons you have when you cant target the enemy. A modern ship can use 50%-100% of the weapons in every direction. Your ship maybe 10% in…
I'm working for large Company doing 3D asset creation, we've just convinced them to buy Quxiel suite and I started using it on our work computers. It appears our anti-virus is interfering with Quixel, but I cannot disable it or create an exception for Quixel, and IT is looking into doing it but are currently unsure if that…
I would probably save up a bit and jump up to: http://www.newegg.com/Product/Product.aspx?Item=N82E16830120278&nm_mc=OTC-Froogle&cm_mmc=OTC-Froogle-_-DSLR-_-Canon+USA-_-30120278 But for 300:…
Hello. I've been lurking around here for a while. This is my first post. Let me start by introducing myself a bit. I've been modeling and texturing as a hobbyist for about 16 years, but only in the last 4 years have I really gotten serious about improving my work to a professional standard. I drifted towards doing high…
Ok an N-pole shading error - (a vertex where 5 or more edges meet) which forces Blender to average face normals across different angles, causing dark spots or "pinching" artifacts when using smooth shading. And here's a few options that may resolve the problem 1. To fix the Normals and Smoothing often, shading artifacts…
Thanks guys! Benmx: Most of it was done by baking down from a high poly sculpt in zbrush. I used a mixture of photoshop and 3dcoat to put finishing touches on textures I'd baked out. I also (for this project) used a large amount of polypainting by using the ao masking and "fill color" method. There's some pretty robust…