Woaho!!...I scrolled up to see and understand your point of view. :D By the way, there is an alternative for this too. PC have a wide range of personnel from many different Big branded companies. You have people from Autodesk to Activision-Blizzard entertainment, etc. Wouldnt it be much easier to just look for…
[ QUOTE ] arshlevon wrote: mwahahahhaha looks like i will be on another team this year.. and i am taking some others with me..... good luck!! IM N YR BARRACKS STEALN YR SOLJERS!!! [/ QUOTE ] Even if you turn tail and run some of us still love joo! honestly I don't care what side you work for this year you better have a…
didn't bungie innovate the whole shooter genre with the recharging shield and limited weapon slots? much like blizzard, they believe in taking everything thats good and polish the hell out of it, they deserve riding their own success, they've made a great game series, and they do itterate away on it with new features. I'm…
3DRyan: A good question, and one that hits close to home for me. I think if you're good enough a company will bring over from wherever you are. Peris got nabbed from Stockholm to California by Blizzard. I've personally been flown out to an interview fairly far away. One reason they were interested in me was that I was from…
I can't remember being this shocked about a studio closing. It just doesn't make sense. I can understand that MS may be pissed because the market for a 360 RTS is small, and that's what they've been pushing on Ensemble. But, c'mon! The "Age of" games have sold a bazillion copies. Even with the traditional PC market…
Hey guys, just gonna throw up work I have worked on recently and future WIP's. Let me know if the images are too big. Here goes: ODST Gem mine, concept from Diablo III. Still working on this, was rushed for my graduation, so doing a second pass on textures right now. Started working on a crucio tank, concept by blizzard.…
Hey, I was just wondering, if I had a specific studio I wanted to work at, would it help or hurt my chances by making my portfolio themed around their style. For example. If I wanted to work for Blizzard and I made 3d assets or character models based on the Overwatch universe and/or in that art style. Or maybe modeled a 3d…
I recently started working on a character based on Nikola Matkovic's concept. I highly recommend you check out their work. I decided I wanted to approach this in a Blizzard style, so I've taken the liberty of changing up some of the proportions a little bit, thickened up his hands, and simplified a few of the details.…
Hey all! just wanted to share my fan art of Ryze this is my personal approach of how I would like him to look the idea was to create a version where he is "older" and "wiser" I always wanted to see him wearing some kind of heavy armor so anyways. Here is the High poly version I will be moving on to the retopo. By the way…
yeah, i love that one as well. it has a great humor and it's atmosphere is perfect. his works reflect a really clever and always busy thinking mind... inspirational! btw i've recently seen the Halo 4 intro, endig, epilogue cinematics. congrats for the team! truly inspirational stuff. Digic has always been making the best…