Hey,
I was just wondering, if I had a specific studio I wanted to work at, would it help or hurt my chances by making my portfolio themed around their style.
For example. If I wanted to work for Blizzard and I made 3d assets or character models based on the Overwatch universe and/or in that art style. Or maybe modeled a 3d environment scene using the comics as reference?
Seems like it might be a bit of a grey area and was just wondering peoples thoughts.
Thanks,
VanZark
Replies
While tailoring your portfolio helps, a good artist should be able to quickly apply their knowledge to another style.
I would second the beef.
The main reason I ask is because I'm currently working on putting together my portfolio. So that i can start getting feedback and eventually apply for a job. I draw a lot of inspiration from the movies and games I enjoy, as I'm sure a lot of people do. Since theses are my main sources of inspiration it shows through my work.
So I was just wondering, at what point is it considered "fan art" and would having that in a portfolio be unprofessional, or even be pushing into the realm of copyright infringement.
If you literally re-made the main character in Assassin's Creed but hit a higher quality standard than he was originally authored at I don't think anyone will mind..........
In fact, if you do it better you'll probably get a job pretty quickly...
I can only paraphrase the exact same message.
Cheers!