I recently started working on a character based on Nikola Matkovic's concept
. I highly recommend you check out their work. I decided I wanted to approach this in a Blizzard style, so I've taken the liberty of changing up some of the proportions a little bit, thickened up his hands, and simplified a few of the details. Right now he's still super low poly while I try to work out some of his forms.
Any input or critiques are 100% welcome and very appreciated.