http://gamepolitics.com/2006/10/14/more-mainstream-bully-coverage-miami-herald/ so if you haven't been following the recent jack thompson news, this link should fill you in on his current escapade. i'm sure people are tired of hearing about him, i know i am. what prompted me to make this post was the last sentence of the…
I made this Quake III plugin character around 13 or 14 years ago, posted it on polycount, and ended up getting my first job in the game industry because of it. I thought it would be fun to remake it and see how much video game tech has improved over the years, and also hopefully how much better I've gotten here's the…
Hey guys! I've uploaded a 14-part video tutorial series on Gumroad for creating tileable textures within 3Ds Max and ZBrush. The course goes over some planning and preparation stages as well as the base mesh modeling, sculpting, decimation and eventual baking within both Knald and xNormal. I also talk about how we can use…
I'll keep a long story short, I've been trying to get a good visual representation of one of my characters, I saw this as an oppertunity to get better at many manors of design, at the moment I'm trying to get better at sculpting via zbrush. The target is a young teen girl roughly 14 - 18 years old. for the moment I'm…
Unreal marketplace: https://www.unrealengine.com/marketplace/scifi-crates-pack 14 High-quality and completely customizable crates with PBR materials. Ideal for 1st/3rd person games. Customize PBR values & colors to achieve the specific look you desire. Personalize your assets to create props that are unique to you and your…
Results of my own latest tracking on this issue, would suggest Epic's ongoing efficacy underpinning it's court challenge in regard too both Apple & Google's current dominant position is definitely not without merit, as console giant, Sony's 2018 ultimate capitulation to enable cross-platform gaming via their ecosystem,…
my house has never been robbed, but 3/4 of my past bikes have been stolen (still got the 4th one, for now) 1st time was like 14 years ago, got stolen from my shed at home. 2nd time was during college, it was locked up besides other bikes but they all got stolen that day. And 3rd time was at uni when I decided to leave my…
BAKING AND TEXTURING WORKFLOW Below are the steps involved in the baking process in Marmoset Toolbag and then moving my supporting maps and geo into Substance Painter for the final textures. 11. BAKING SETUP IN MARMOSET TOOLBAG 12. ADJUST AVERAGE/EXPLICIT NORMALS 13. FINAL NORMAL BAKE, LEFT 14. FINAL NORMAL BAKE, RIGHT 15.…
Sure looks like a great project to works on! I'm assuming you're working on Gears Of Wars Ultimate Edition which means the concept art's timeline was 14 years after Emergence Day. It's important to remember that because that means many props and buildings are worn out, destroyed, or very old during that time. Right now,…
TBH, 'most' people I have worked with have been the 9-5 type and didn't really go the extra yard to get nice results. It can actually make you unpopular if you work too hard. I remember being told that I was making waves because I took work home to improve facial likenesses for main characters. i though it was important at…