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Creating Tileable Textures in ZBrush Gumroad Course Offer

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Hey guys!

I've uploaded a 14-part video tutorial series on Gumroad for creating tileable textures within 3Ds Max and ZBrush.

The course goes over some planning and preparation stages as well as the base mesh modeling, sculpting, decimation and eventual baking within both Knald and xNormal. I also talk about how we can use the assets created can be re-used for creating more variants at a later date.

The first 25 people to purchase have a 50% discount, so the course is only £3.50/$4.60 for the next 18 people to buy as 7 have gone already.

I'll post the link below, so check it out and let me know what you think.

Cheers!

Creating Tileable Textures in ZBrush Course
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