I will be devoting time to modeling and texturing practice over the upcoming weeks. I do not have much experience, so I try to stick to fairly quick and diverse projects to keep learning rapidly. I feel 5-10h per project (single asset or little env) is enough for doing things properly, but still moving on soon enough. I'm…
I am looking for a 3D Modeler with enthusiasm for science fiction and first person shooters, and experience creating 3D environments and props for games. For additional context, I am currently a Product Manager working full time at Riot Games, and this game is a side project that I hope to release one day. I do not need a…
Hey everyone, some days ago I started my first project with Houdini Indie/Houdini Engine and UE4. I absolutly fall in love with both applications. I come from Softimage and luckily we have a simpel project where I could start learning both apps. The camera is tracked and than exported from Softimage to use in UE4. The…
Introduction I am from Hourai Teahouse, a doujin video game developer. We are currently developing Fantasy Crescendo, a platform fighter similar to Nintendo's Super Smash Bros. series and rooted in the Touhou Project series of bullet curtain shooters. We are currently seeking 3D artists to help us create some aspects of…
Hey guys, I really need some serious help. I Have just finished modeling a very high detail car(1.8million tris) That includes the interior and exterior as well. The client I have done this for tells me that they want a 50,000 tri car built from this model. Here is my problem, I have never done low-poly converting before…
Hi all, I'm going to be starting to work on my portfolio soon and I'm wondering which type of project would work best. I'm a bit of a jack of all trades, I know how to model characters to the point I could probably land a job at a lesser studio, I can animate a bit too so that might help. But if there was a weak part in my…
Hello everyone, ten others and myself are working on making an online 3D animated series. We are looking for any talented people willing to join, simply PM me on here with your email and skillset. The series is called Fall Of Enchantment, the genre of this project will be of the supernatural action genre. The story follows…
Hey all, I was browsing through my external hard drive while cleaning up space on my laptop and found this old animation from last year that I made (time frame was about a month from concepting the storyboard to finish-ish). It's a bit different than what is mostly posted on the forums, but I figured what the heck I might…
So I generated vs project files and ran a build in 2017. This is what I got. Severity Code Description Project File Line Suppression State Error LNK2019 unresolved external symbol "__declspec(dllimport) public: static void __cdecl UHeadMountedDisplayFunctionLibrary::ResetOrientationAndPosition(float,enum…
Hi all. For my final year project for university, i looked at the progression of visual realism in racing games and how developers have gone from games such as pole position in the 1980's to Gran Turismo 5: Prologue in 2008. So i modelled three cars to show the progress through the generation from all the research i had…