When you stacked everything on top did you leave them stacked when you baked? If the UV's are still on top of one another in the 1,1 UV space (the bounding box you pack into) it can cause errors The way to fix this is to 1. select all but one of the overlapping UV's 2. click the button in the lower left corner of the UV…
I don't know if that's quality RAM, but I heard OCZ is not as good as it once was. Vista label on RAM is more of gimmick since it is more dependent on the motherboard which will make it more compatible. RAM is really cheap now you could get 2X2 GB PC2-6400 which is slightly faster set for $115-$130. I think that RAM would…
hurm. reading this stuff: http://www.projectrho.com/rocket/rocket3x1.html#laser eyes vs screen. depth perception. the bridge with windows could also be used for manual precision manouvering, in case of a few computer failures. also with a screen you don't get the full range of vision you get with the binocular mk.1…
If you made a selection and didn't exit sub object mode before going back up the stack, it will screw up your skin/physique modifier. I'm not sure if skin or physique has a "ignore stack selection" check box or not. If it doesn't just go back down to edit poly and either select everything or close it out properly. Also if…
Hey, popping this back up. I thought I might have had enough, but now one of my roommates doesn't want to sign a new lease. So me and the other roomate are trying to find someone to sign a 6 month. If we cant, I need that money for first and last at a new spot. I'm kinda sticking it in here as per maybe one of you out of…
Hi, I know something similar has been covered before but I couldn't find anything related to this issue. I have 4.26 UE version, here the issue: I want to simulate a Spotlight just like in real life. According to documentation a light bulb is 1700 lumens, my suprise was that the default unit of Spotlights are Candelas (cd)…
We need someone to fill the role of lead artist for our Facebook game project. This person will sprites, maps, and other objects for the game. This game will feature simple but attractive 2D art in isometric style. 101 Productions is a very small independent start-up. We are not seeking capital for this project and as such…
Hi People! When i want to add a new Material to a Color ID nothing changes in 3DO because the ID Mask is completely black in Photoshop. The Color Map is from TexTools. And i tried tga and png format. Normalmap is baked in Max with direction : UP. Color Map is loaded in dDo. But the Mask is still empty when i pick with…
http://www.tgdaily.com/html_tmp/content-view-37925-113.html :) Cool. "Intel demonstrated ET: Quake Wars running in basic HD (720p) resolution, which is, according to our knowledge, the first time the company was able to render the game using a standard video resolution, instead of 1024 x 1024 or 512 x 512 pixels. Seeing…
We are very excited to announce that Polycount has teamed up with Marmoset to host the annual Polycount Meetup. Weve booked an awesome venue and plan to make this years meetup the best yet! Venue: John Colins - http://www.johncolins.com/ Location: 138 Minna St, San Francisco, CA 94105 Date: Wednesday March 4th Time: 5:00…