Gamasutra is a good site with lots of articles on several subjects. Google helps too. Also, you can try reading mod-making sources like the Valve Wiki or UDN to see how things are handled in certain games/engines. Modding may be helpful too, especially if the company you're applying for has a mod-able engine.
Here are some progress shots... I'm planing on 4 terrain materials at minimum, Mud(+ wet version), Rock, Forest Floor and Dirt w/ sticks. If I need more after those I'll cross the bridge when I get to it. Here are the solid rock and mud textures. The both use height map blending and the mud has a wet version.
Profenix Studio aims at making new demos for s2engine to receive more and more feedback from game companies that want to use our technology for their games.We assist people in entering and finding jobs in the games industry giving them the possibility to show for free their works running on a powerfull engine in a real…
You have to tell us how you made the video. This can no longer be shrugged off by just saying "we used instant screenshot". Please share your Post Processing stack settings. I mean am I mad? This is the best graphics I've EVER SEEN, it's made in UNITY and everyone in this topic is just like [shrug] "Just another day".…
So... I read this entire thread and yup, I don't have a facebook so that would put me out of things. (dont like it,fb.) Managed to jump way ahead cause I had the free time and in 6 days this is what I had before I found out things happen. I was still going to go ahead and work on this cause i put a lot of my time into it…
Before this, If I made a mod with Source, would someone need HL2 installed to play it? I'm guessing this is just a way for existing Source mod games to be easily released. Waiting to see if they also announce something to do with a Steam as well. If your mod can be picked up and sold on Steam easily that could make some…
I'm assuming you are referring to levels, hue/sat, curves, etc. as adjustment layers? Sucks it doesn't update though. Similar drawbacks from working out of Mud. Has a strict number/naming order that only allows you to create layers within Mud. Does viewport canvas save out individual texture files for each individual layer…
Actually, there was the potential that I would be buying this twice. I had already planned to get it for the PS3, but was strongly considering it for the next game to create a mod on. I work on a mod for Tribes 2 and we've been desperately trying to find a good game to transfer the mod to. This was on our radar as a…
got more done on the project, mainly the story. Put together a quick cover image for the game. Will replace it with 3d asset once they are done. Game name is ' Mad Science '. Currently, it's about a Mad Scientist, Super Soldier, General and Judge.
First Contact Entertainment - Creators of the PSVR Exclusive Firewall Zero Hour - is expanding! We're looking for multiple levels of environment artists, a lighter, rigger, and engineers and programmers to join us ON-SITE with benefits here in Sunny Santa Monica, California. Since this is primarily an art site, here are…