No undo! arrrrrghhhhh! A lot of the theory about light and colour is the same as painting on the computer. However paint works on an subtractive colour system using CMY colour space. This means if you add all your colours together you'll get a dark brown and not white like a computer monitor. You get a brown and not black…
Personally designed dagger with unique flamberg blade forged of damascus steel, original guard, grip made of bone and stillized rosebud as pommel. Model is in real world scale and about 30 cm long (blade 18.4 cm, hilt 11.4 cm) Geometry consists of quads and tris, with less than 20 tris. Model is subdividable, with…
Hey, I'm about to texture a horse model I have just retopoligized, baked, etc. and I'm about to go into texturing, I'm not very used to making animals so I don't really know any tricks or anything like that. Does anyone have any tip on how you usually paint fur like that of a horse (not the mane and tail) in a realistic…
Hi all! :) I'm a Games Art graduate from Nottingham Trent University, finished in June 2020, and a passionate 3D artist and video game enthusiast with experience in a variety of both 2D and 3D software. I specialize in stylized hand-painted 3D art and I'm currently looking for work so feel free to get in touch with any…
I'm not really sure what you mean by edge lighting? I'd imagine it's just painted in the texture itself? Some people may use AO maps or curvature maps as a guide for hand painting lighting information. But it still looks better if you actually paint it into the texture itself and not rely on an overlay or multiply to do…
http://prince-of-persia-trailer.blogspot.com/ http://kotaku.com/5395480/the-prince-of-persia-movie-trailer-covers-all-the-bases It looks like it doesn't suck!
Hi all! I have a question: I have to import a scene in SUB PAINTER. There are many street lamps around 50 mesh. How do I organize these identical objects? All have the a property UV. (1 object 1 uv, but all the object and uv is identical) If I add 1 material per object I will have 50 materials in sub-painter. If instead I…
Greetings, my fellows ! I'm currently trying to redo the StevO tutorial about making foliage ( http://www.polycount.com/forum/showthread.php?t=126456 ) to train myself. Unfortunatly, I'm stuck at the part where we need to paint the leaves on the branch. In fact, I can't find any equivalent tool of the "Paint Object Tool"…
Hi Guys, I've been using the paint through tool in mari, I've set it too luminance and I'm using a black and white image to project through on to a paint node that is acting as a mask, the tool will generally be fine when i begin working but then eventually it starts projecting this strange pixel pattern onto the mesh, the…