Please, does anyone know the answer to this question, is there a way to keep the animation in my graph editor linear? Every time I add a key it makes it into a spline again and its been driving me crazy
Hello. I´m currently working on my Showreel (Portfolio) and i prepared a scene in Unreal, wich i want to lead the camera through whilst swapping forth and back between the video and turntables i prepared and recorded. I would like your feedback on my Props. (And please harsh ones, because i want to apply with that). I have…
In this project, I want to re-create the Lynx Xtrim SC 900 ACE as a game mesh for Unreal Engine. It would also be displayed in a snowy scene and be slightly modular by having the seats be changeable to have a single or double-seat layout and the option to have the box on the back be taken on and off. Depending on how the…
Hi, I'll make this short: I've gotten into 3d for almost a year now and I've got some questions _How's my work? Am I ready for a job or serious freelancing gigs? _How can I improve? _Is 3d market over saturated? Am I too late? _Will A.I. make 3d modelers obsolete? Here are the links to my artstaion and sketchfab accounts:…
Hi there! this problem is driving me crazy and i need some help to fix it. When i export the maps to another software and apply the normals it shows every UV seam. I have tried painting over the edges of uv on the normal map; make the uv edges hard edge in maya; exported the model with different settings; exported normals…
Hello everyone im new here. This is small scene created in UE5. Most of the small props are from quixel. I need feedback for this piece to put in my portfolio.
Hello stranger! :) I'm Aleksei, a Concept Artist who's really into crafting captivating environments, especially in the sci-fi genre. But there's more to me than that – I also enjoy making key visuals, developing unique looks, and occasionally taking on the role of an art director. Concept Art:I have a passion for bringing…
Hello, I want to share one of my UE Marketpalace Futuristic Sci-Fi Humanoid Robot 3D Character Model. The materials is using adjustable color palette for fully customizable color. The color palette using Data Asset for ease to tweak and use, also will loaded automatically during Begin Play. Thank you…
Hello, I manually assigned a specific id color for different parts of my mesh in Blender and when I bake the material id in Marmoset those id's don't show up. It just chooses random colors and I can't texture separate parts of my mesh. Everytime I get the same result, no matter what I do in Blender. What could be the cause?