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Having an issue with what I think are texture sets.

Chridelisle
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I don't really know what is causing the issue I have.  I think its the texture sets but I've never run across this issue on other models before.  I'm posting it here in the Marmoset sub-forum because the model looks perfectly fine in SP.  Whenever I bring my model into Marmoset and I start applying the textures to the model, the different parts of the model are coming out different shades of green.  I'll show you what I mean.

Here is what it looks like in SP and how I want it to look in Marmoset.

As you can see the whole model is the same shade of green.
Here is what it looks like pre-texture in Marmoset.  You can clearly see the 3 texture sets.

And this is what it looks like when I apply all the textures to the model.

The middle portion comes out much darker than the rest of the model.  And the whole thing has 3 different shades of green.  I have tried different lighting techniques, preset backgrounds, etc.  I guess what I'm asking is what is going on to cause this?  Is it the fact that there is 3 different texture sets?  And if it is that, is there a way to combine all the texture sets in SP before I bring it over to Marmoset?  Any assistance would be greatly appreciated.  Thank you.

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