CyberRunner is a project inspired by the incredible works of Mike Pondsmith, Syd Mead and David Snyder. I really wanted to capture the atmosphere of the BladeRunner and Cyberpunk universes. The addition of some slight dark undertones indicate the struggle that exists at the street level. Many people attempt to find…
Project: [Untitled Disney Project] (For the sake of NDA, I cannot say what IP this is for.) Role(s) Required: 3d Modeler and Animator, Level Designers. (3d Assets dept.) Project Length: 6 months – 1 year, depending on speed of completion Project Purpose: This is a vertical slice demo showcasing gameplay mechanics to win…
Today, Fred Hultqvist announced the start date of Dominance War V: February 28th 2011. Contest Information: * Dominance War V Main Challenge will begin February 28th 2011. * To reduce workload and epic costs, all cash prizes will be eliminated. Only top 1st-3rd artists will receive prizes, but there will still be a top 25…
So Im currently doing my internship as a 3D artist in Stockholm, Sweden, and we recently wrapped up a 10 day job for a 45 second commercial that is currently being shown on swedish television. The material was shot in Africa and me and a colleague were responsible for putting all the 3D inside it. "AMF" is a swedish…
Hi, i'm currently working on my environment art portfolio using Maya student as my main 3d package and i'm very comfortable with it and i wanted to start making some assets for Unity and Unreal and in the future i would also like to work on some freelance jobs so i would like to get a proper commercial license for the…
EDIT: Stil not working in Maya, but blender did it with no problems at all. I´d still very much like help, so I can do it in Maya in the future, since I´d rather stick with Maya. (I have no prblem with blender, I am just a Maya lover ;P).
Looks like you need to give the vent texture on the side of your monorail some more resolution - it's rather pixelated. You've got some good stuff going on here - the shapes of the seating and information sign are working well, but you could punch up the 50s retro-futurism quite a bit. At the moment a lot of it looks like…
The character doesn't really look a ton like the scan, but I think the character looks fine-- I like the character's vibe, which fits right in with the retro futurism of starwars-- and not really sure how you can "disagree" with a chin cleft. People have them, they exist. It's just a choice. Idk. I try not to read much…
Hey all! After seeing many of my classmates getting awesome critique on their projects I decided to post mine as well (better late than never) to hopefully get some crits and tips for the future. It's finally done after about 5-6 weeks, ended up at 6825 tris (the limit was 7k, character and prop together). He/she is a…
Cool found some more stuff to try: (sry i am not trying them, but looking for resources for you, let us know which work.) .Source: official MS-windows link (just showing where i got links from) https://github.com/Microsoft/DirectXTex https://github.com/Microsoft/DirectXTK Assuming this is the 20 year old addon link you…