Hello! I've encountered weird artefacts after light baking. I tried to bake it several times. First, I did test bakes at low settings for speed and noticed that usually the second bake produced these artifacts. To get rid of them, I had to discard the changes on github and start over. Now it seems that increasing the…
"The author was saying that to make a good game devs MUST use cutting edge tech which WoW proves him wrong." There's an exception to every rule and Blizzard is an amazingly horrible example to bring up in this case. WoW sold because everyone bought into it the second it was announced. There was never any question about WoW…
Great start! I would recommend gathering a ton of reference, and making a mood board, which is a collection of your strongest references, along with callouts ideintifying key features you wish to utilize. We have some resources on our wiki about modular workflows: http://wiki.polycount.com/wiki/Modular_environments…
Just like Substance painter/designer allow to share materials, brushes etc, is there any place/possibility to share custom mades for Quixel Suite ? It would be cool to share and learn about other users !
I work from home so it's not necessarily applicable to studios but I do hourly pushups, low rep, started at 3. I've been slowly building up. I'm also starting seated leg raises for abdominal strength and I've put a no fuss pull up bar on the door. Every time I walk through I have to do one mandatory pull up. I used to…
Howdy!, I'm going to be making an ilustration with the new Star Guardian Team! Called: Rising Dream. With the champs: Taliyah Nami Zoe Xayah and Rakan First, i will upload the References and the sketches about the Champs. Finally, i will make the Ilustration. I really want to make the skins "in game" , but.... i don't know…
Hey! I really appreciate the time you took to reply to my post and share your feedback — it means a lot. I’ll get to work on the points you mentioned and start improving those areas. Thanks again for your help, and feel free to check back in a few days to see the updates!
I just got ZBrush a couple days ago and I'm really enjoying it. Other than the free trial and a tiny bit of Sculptris a few years ago, I haven't really touched a modelling program since 3DS Max in the late 90s. I got a few skull and noggin test sculpts out of the way and then started my first ever full body sculpt…