Simply looking at the guy you link in one of your portfolio pieces turns up some decent looking vehicle renders that immediately jump out at me, so i would copy what these three users are doing and come up with a style similar that stands out. https://www.artstation.com/artwork/gJwJVm…
Hello pals. Lately I have been baking highpoly weapons and vehicles to very low-poly models with low-res textures as a break from the excess and hedonism of modern budgets. These are fun and quick to do, so I'm just gonna keep doing them until they get boring. Might even do some non-weapons and non-vehicles :nerd: Next WIP…
okay here is what i have. its a huge mess right now, so I'll try and explain whats going on. I deleted all the parts that are reused throughout the vehicle, that is why a good portion of the low poly is missing. I did this because that way i only need to bake one low poly part and just duplicate it in the other places it…
I created a tutorial for Unity last night. I figured I would share some knowledge I've gained along way, mostly from other contributors on the forum. This tutorial will have you up and running in 20 minutes with a fully driveable vehicle, full on physics and fully tweakable settings. You could use this to create a racing…
Twenty billion isn't the cost to manufacture this vehicle, it's the budget for the entire program which is developing about a dozen different systems (various manned and unmanned vehicles, launch systems, weapons systems, etc). This just happens to be one of the things they are developing. Not that it's money well spent,…
Hey:), To be honest I never saw the original Tron movie so therefore I've decided to get inspiration from the new movie. I'm surprised to not see any bikes yet, from what I understand its the classic Tron vehicle:poly124: so I'm going to give the bike a go and see what I can come up with. This seems to be shaping up like a…
Hi guys, I've been recently tasked to do some rigging and animation of vehicles and machinery parts for mining equipment and trucks, excavators and such. I'm working in 3ds Max and Unity, with some needing to be in engine and some pre-rendered. I've got some past experience doing it but I was wondering if anyone here had…
Hey guys, I am trying to have my vehicle play an animation when it fires my projectile. What do I need to do for an animation to be triggered when firing my gun on the vehicle? But what script do I edit to tell what animation to play when firing? Here is my UTVehicle_Cannon.uc file: /** * Copyright 1998-2011 Epic Games,…
Orange Graphics team is looking for 3d modeling/texturing work, preferably concerned with non-organic modeling/texturing (vehicles, props, architecture) and rigging/animation (Max, Maya). We can allocate up to 10 artists for any game project. Each of our artists has got 3+ years of game industry experience and is working…
To apply, use this link and click on the 'apply here' button: http://www.dovetailgames.com/vacancies/2015/jul/21/3d-vehicle-artist-vach011 Role title: 3D Vehicle Artist Reports to: Lead Artist Department: Flight Base Location: Chatham Overview of Department The Aviation team are recruiting to deliver the next generation of…