Hi guys,
I've been recently tasked to do some rigging and animation of vehicles and machinery parts for mining equipment and trucks, excavators and such. I'm working in 3ds Max and Unity, with some needing to be in engine and some pre-rendered. I've got some past experience doing it but I was wondering if anyone here had some great ways to do it, or tutorials at least that helped them out. The purposes of these rigs is to be set up in Unity as a drivable vehicle at times, while others are just for ambient effects like looping animations. Please help me out guys!
Replies
http://www.3dm3.com/articles/the-making-of-gryphon-bot-part-21-23/
http://www.scriptspot.com/3ds-max/scripts/vehicle-rigger
Might be able to use it.