its like lara crofts transvestite brother =0 lols joking aside its good you stuck with it and finished something but next time go back to basics and start with good reference(anatomy studying and clothes/design reference) and concept drawings before creating something. Then watch some character poly modelling videos for…
Be smart about this kid. The people who post here consists of professional artists. Working for companies that you may eventually want to work at. If you can't handle doing a little work yourself, or taking crits. You picked the wrong career path. I would respect every ounce of thier opinions if this is truely what you…
nah to me post count is a bit of a joke really, been on here a few years and Im always surprised how many posts Ive made. Could just be that Im a bit bored with my current job and need to get myself into the game industry. I always just think people with high postcounts are quite enjoying the community here and nothing…
It depends on what software you plan on using, what game you are developing for, how much interaction you have with code monkeys and what your poly budget is for enviromental art. Most 3D apps worth their salt have displacement maps, which is a good place to start but can be expensive on the poly budget. I use 3D Studio…
Hi, I'm looking to build an app for the tonka jeeps thread. But I need a 3d model of this jeep and other minor variants of it. I really don't know how to get a model made and came across this website. It seems that you guys love doing this stuff. Can anyone help with this? I'm a web developer and the application I'm…
Greetings, I'm currently a freelance game artist working at a small mobile games studio, and in my spare time I'm filling out my portfolio. I'll be posting all manner of brain samplings over the years so I'd like a nice nest on polycount to incubate them within - and with your wisdom develop them further. Critiques,…
This was only intended to be a quick piece to work on, but it's ended up dragging on longer than intended for various reasons - chief of which has been that I taught myself Substance Painter to work on this! I need to tweak the spec a bit for the steel, and obviously I need to add in various bits which are currently flat…
So for my portfolio class i am going to be modeling a series of characters based around my idea "gladiator planet" the idea is basically this planet of alien gangsters, thieves and scum travel the galaxy to kidnap and force its inhabitants to compete in their gladiator tournament. I'm going to be modeling a human…
I agree, but I still think it's just...morally wrong I guess, to buy something like a PS3 for the soul purpose of re-selling it. I mean for the most part these are gamers, people who care a great deal about the games they play. They're not able to play these games because all the douchebags without real jobs are out there…
a job is a job and if its something you really enjoy thats even better but if its something you enjoy only a little well then at least youve got a job. Im in the marketing/design industry doing 3D, I want to be doing games but this is where Ive landed up having a job and its not too bad quite fun studio environment etc but…