This was only intended to be a quick piece to work on, but it's ended up dragging on longer than intended for various reasons - chief of which has been that I taught myself Substance Painter to work on this!
I need to tweak the spec a bit for the steel, and obviously I need to add in various bits which are currently flat placeholders.
While I really like Substance Painter, I was hoping it would be suitable for replacing Zbrush when it came to height/normal maps - but it seems a little limited in that regard (trying to paint wrinkles on the cloth didn't work out as I hoped, guess I'll have to go back to ZBrush for that).
I'm basing this on a rather nice watercolour painting (hence the texturing style) by Thomas Mateusz, which can be seen here:
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I'm going to have to call it done for now since I'm running short of time and wanting to work on other things.
Wires and Marmoset viewer can be found here: https://www.artstation.com/artwork/Lgm2K