I'm working on one of my materials, and now it won't compile and it's giving me this error. Know what's wrong and how to fix it? It has something to do with my Lerps when I add Heightmap to vertex painting with a clamp so that my other textures will blend according to the heightmap.
Hi guys, I am a beginner of Substance Designer. I am trying to apply a substance material from Substance Source to my clay pot mesh. From the preview, the seam is visible. Does anyone know how to make it seamless? Thanks,
Hi all, I have a question about using Textures heatmaps exported from World Creator 2 in Unreal Engine 2. I've created landscape material and set heatmaps as below. LanscapeCoords Mapping scale is set to export resolution 4033,0. In the Landscape Mode "Paint" section I've No weight-Blend layer 0 as a base and on top of it…
what taylor said, your portfolio is super jack of all trades, and doesnt show mastery in any category. your environment work is not up to industry standard quality, and neither is your character work. Your material work is not super refined and EVERY material art student has a bricks, planks and rock material. those are…
I havent used UDK in a while so I just downloaded the latest build of UDK. My question is. I made a new material and for some weird reason the opacity block is grayed out to where I cant use it....Is it because im using a demo version or something of UDK?.
I’m trying to write a script to override the material on a Redshift proxy. I can’t access the proxy material from the proxy rollout. I’m stuck at this point — any help would be appreciated. attach script here: macroScript RS_Proxy_Overdrive category:"Hihead" toolTip:"RS_Proxy_Overdrive" ButtonText:"RS_Proxy_Overdrive"
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I have been trying to figure out what is causing my materials to reflect white when they are under water. If anyone has any suggestions I would greatly appreciate it :) Here is a pic of what I am talking about Uploaded with ImageShack.us
Hi - I'm having a problem where I can't see correct material in 'matierial viewport': Normal map is visible, but not diffuse/baseColor. Anyone can help? Running Windows 10 with AMD drivers
Hello guys, this material does´t seem to work on z-axis. Pic Attachment not found. Attachment not found. Attachment not found. Have you got any ideas? Thank you L.